Project OWL: Online World of Learning


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PROJECT OWL:
ONLINE WORLD OF LEARNING

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Welcome to Project OWL

Project OWL’s purpose is to collaboratively build, implement, and study virtual and augmented reality learning experiences for 3rd through 12th grade students that integrate online and face-to-face science, technology, engineering, and mathematics (STEM) activities to foster learning, build interest in STEM careers, further positive student affective development, and advance student cognitive functioning. We also strive to integrate the language arts, social studies, research skills, and other curricular areas whenever possible to create complete and engaging experiences for all learners. Project OWL also seeks to benefit participating teachers through professional development, increased content knowledge, and involvement in an internationally collaborative endeavor offering a multiplicity of professional rewards.

Our project logo contains a globe in the center with five orbiting paths that symbolizes both the structure of the atom, the continual world-wide interconnected flow of information, and our international orientation. The circular wheel containing the name of the project rests on an eight-point compass symbolizing the goals of the project: (1) science, (2) technology, (3) engineering, and (4) mathematics education; (5) student affective development; (6) student cognitive development; (7) teacher professional development; and (8) research that will advance the knowledge of the profession and inform the continuous improvement of all aspects of Project OWL. A similar logo will be developed for each phase of the project.